Forgot password?

Create an account!

Forum

« back

Python – Getting multiple UV channels

Messages

Please log in to write a message.

  • 1. eclatdigital (Feb 28, 2013 10.54):

    Dear Rhino Python users,

    I am exporting meshes with a python script which now works fine regarding geometry. I am now trying to export the UV coordinates, and would like to access multiple uv channels when they exist.

    Mesh.TextureCoordinates do only return a list of UVs the same size as the number of vertices, corresponding to the first texture channel. How is it possible to retrieve other channels?

    Thanks in advance,

    Etienne

Recommend

Why are these buttons gray?