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Python – Getting multiple UV channels


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  • 1. eclatdigital (Feb 28, 2013 10.54):

    Dear Rhino Python users,

    I am exporting meshes with a python script which now works fine regarding geometry. I am now trying to export the UV coordinates, and would like to access multiple uv channels when they exist.

    Mesh.TextureCoordinates do only return a list of UVs the same size as the number of vertices, corresponding to the first texture channel. How is it possible to retrieve other channels?

    Thanks in advance,



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